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Videos uploaded by user “TheWyrdSmythe”
pele 3
 
02:25
A 3D model that looks at USGS earthquake data from May 1 to Aug 4 for the Big Island of Hawai`i. EQs are color-coded: blue=M2, green=M3, yellow=M4, red=M5, purple=M6. (Dot size also reflects magnitude.) The view looks straight in from a 4km depth. The outline of Hawi`i is shown at ground level. Symbolic cones mark Kilauea and Pu`u O`o. (Height is correct, base and top aren't.) Small cyan cylinder out in Puna marks Fissure 8. The model rotates four times, each time adding a new set of magnitudes. The first rotation shows only M5+ or greater (that purple M6.9 really stands out). Second rotation adds M4 EQs, third adds M3s, and fourth adds the M2s. Watch for the deep wall-like structure south of and paralleling the ERZ, and note the tube-like collection of M2s descending from the area of Fissure 8. The grid extends down _into_ the earth 15 km deep with grids every 5km. Its horizontal area is 0.5 x 0.5 degrees and extends from -155.50 W to -155.00 W and from 19.00 N to 19.50 N. Video has no sound. (Data from USGS Earthquake Catalog. Python and POV-Ray code written in gvim. SQLite used to store downloaded data.)
Views: 17 TheWyrdSmythe
pele 4
 
01:13
A 3D model of EQ events near Kilauea, Hawaii, from May 1 thru Aug 4 (2018). The view is from 25 km depth looking straight in. The model rotates twice, the first rotation shows EQs of M2.0 and higher. The second rotation shows EQs of M3.0 and higher. The tall grid "tower" (which goes down _into_ the earth) is 50 km deep with grids every 5km. The tower is 0.5 x 0.5 degrees and extends from -155.50 W to -155.00 W and from 19.00 N to 19.50 N. The outline of the Big Island of Hawaii is shown on top. A small cone marks Kilauea and a smaller one marks Pu'u O'o to the east. A tiny cyan cylinder marks fissure 8. EQs are color-coded: blue=M2, green=M3, yellow=M4, red=M5, purple=M6.
Views: 48 TheWyrdSmythe
pele 6
 
02:25
A 3D model that looks at USGS earthquake data from May 1 to Aug 4 for the Big Island of Hawai`i. The view is tight on the area directly beneath Kilauea. Keep in mind that the vertical is 5x, so things look stretched vertically. EQs are color-coded: blue=M2, green=M3, yellow=M4, red=M5. (Dot size also reflects magnitude.) The model rotates twice. The first rotation shows only M3.0+ earthquakes. The second rotation include the M2.0-M2.9 EQs. Video has no sound. (Data from USGS Earthquake Catalog. Python and POV-Ray code written in gvim. SQLite used to store downloaded data.)
Views: 19 TheWyrdSmythe
"The Studio" - Slideshow (v.1)
 
02:43
I used ffmpeg to create a video slideshow of "The Studio". This early version is silent and has jump cuts from image to image. (It would be nice to have cross-fades. And music!) Also, "The Studio" is not complete, so this is a work in progress video of a work in progress 3D Model.
Views: 37 TheWyrdSmythe
960 Months (v.1)
 
00:17
A POV-Ray model animation showing "the 960 blogs" -- the 960 months of your life, assuming you reach the age of 80. The idea comes from this excellent web comic by Abstruse Goose: http://abstrusegoose.com/51
Views: 31 TheWyrdSmythe
NCC1701 Take #1 (medium)
 
01:37
First attempt at using ffmpeg to create a video with frames generated from my POV-Ray model of the Enterprise NCC-1701.
Views: 45 TheWyrdSmythe
pele 5
 
02:25
A 3D model that looks at USGS earthquake data from May 1 to Aug 4 for the Big Island of Hawai`i. This one includes height data to model the shape of the Big Island. EQs are color-coded: blue=M2, green=M3, yellow=M4, red=M5, purple=M6. (Dot size also reflects magnitude.) The view looks straight in from a 4km depth. A small cyan cylinder out in Puna marks Fissure 8. (The height doesn't include the far N, W, S, or E, parts, and much of east Puna is missing. The model rotates four times, each time adding a new set of magnitudes. The first rotation shows only M5+ or greater (that purple M6.9 really stands out). Second rotation adds M4 EQs, third adds M3s, and fourth adds the M2s. Watch for the deep wall-like structure south of and paralleling the ERZ, and note the tube-like collection of M2s descending from the area of Fissure 8. The grid extends down _into_ the earth 15 km deep with grids every 5km. Its horizontal area is 0.5 x 0.5 degrees and extends from -155.50 W to -155.00 W and from 19.00 N to 19.50 N. Video has no sound. (Data from USGS Earthquake Catalog. Python and POV-Ray code written in gvim. SQLite used to store downloaded data.)
Views: 17 TheWyrdSmythe
pele 8
 
01:49
A 3D model that looks at USGS earthquake data from May 1 to Aug 4 for the Big Island of Hawai`i. EQs are color-coded: blue=M2, green=M3, yellow=M4, red=M5, purple=M6. (Dot size also reflects magnitude.) The view looks straight in from a 25 km depth. A shape model of the Big Island of Hawi`i is shown for reference. A small cyan cone marks Fissure 8 out in Puna. The model rotates three times. The first rotation shows all EQs with magnitude M2.0 and higher. The second shows only M3.0 and higher, and the third shows only M4.0 and higher. The grid extends down _into_ the earth 50 km deep with grids every 10km. Its horizontal area is 0.5 x 0.5 degrees and extends from -155.50 W to -155.00 W and from 19.00 N to 19.50 N. Video has no sound. (Data from USGS Earthquake Catalog. Python and POV-Ray code written in gvim. SQLite used to store downloaded data.)
Views: 3 TheWyrdSmythe
The Workbench
 
01:24
Another POV-Ray model. This is just a demo of intersection. I originally did it to insure that none of the Tetris pieces overlapped. I liked the way it looked, so kept it.
Views: 21 TheWyrdSmythe
Christmas Tree 2013 (v.1)
 
00:51
Another POV-Ray animation put together with ffmpeg. Merry Christmas!!
Views: 32 TheWyrdSmythe
"The Studio" -- Tour #1
 
05:47
A tour through The Studio. A very rough version rendered with a low resolution (except in spots) and needing much improvement. The number of frames times the high rendering time means a finished product may not be possible, but at least this provides some idea of what I have in mind (and shows off The Studio a bit). [Before you laugh too hard, keep in mind this was done with only three software tools: out-of-the-box POV-Ray, gvim (basically vi) and ffmpeg to stitch frames into an mpeg video. "Made from scratch," as they say.]
Views: 15 TheWyrdSmythe
pele 7
 
01:49
A 3D model that looks at USGS earthquake data from May 1 to Aug 4 for the Big Island of Hawai`i. EQs are color-coded: blue=M2, green=M3, yellow=M4, red=M5, purple=M6. (Dot size also reflects magnitude.) The view is from 2.0 km down (below sea level) and looks slightly upwards, focusing on 1.5 km depth. A shape model of the Big Island is shown for reference. The model rotates three times. The first rotation shows all magnitudes, from M2.0 and up. The second rotation strips out the M2.0-2.9 events. The third strips out the M3.0-3.9 events, showing only the M4.0 and greater. Video has no sound. (Data from USGS Earthquake Catalog. Python and POV-Ray code written in gvim. SQLite used to store downloaded data.)
Views: 2 TheWyrdSmythe
pele 1
 
00:10
A 3D look at USGS earthquake data from May 1 to Aug 4 for the Big Island of Hawaii. Color of dots encodes magnitude: 3=green, 4=yellow, 5=red, 6=purple. Dot size also reflects magnitude. Grid extends from -155.5 W to -155.0 W, +19.0 to +19.5 N, 0 to 30 km depth. Grid repeats at 5 km intervals. Kilauea and Pu'u O'o shown symbolically as cones. The height is correct, but base and tip aren't close -- just symbolic markers. To the south east, a small red cylinder marks Fissure 8. This is a crude first attempt. (Video has no sound.)
Views: 11 TheWyrdSmythe
pele 2
 
00:10
A 3D look at USGS earthquake data from May 1 to Aug 4 for the Big Island of Hawaii. Color of dots encodes magnitude: 2=blue, 3=green, 4=yellow, 5=red, 6=purple. Dot size also reflects magnitude. Grid extends from -155.5 W to -155.0 W, +19.0 to +19.5 N, 0 to 30 km depth. Grid repeats at 5 km intervals. Kilauea and Pu'u O'o shown symbolically as cones. The height is correct, but base and tip aren't close -- just symbolic markers. To the south east, a small red cylinder marks Fissure 8. This is a crude first attempt. (Video has no sound.)
Views: 5 TheWyrdSmythe
Seasons of the World (v.1)
 
01:37
A POV-Ray model of Earth animated to show the passing of seasons. The Earth model uses two textures, a day photo and a night photo, to create the day/night effect. Arranging for the textures to cross-fade at the terminator, that was a trick!
Views: 204 TheWyrdSmythe